Category Archives: Game Design

Post-Mortem: Winter Quarter 2010

What? A post-mortem on an academic quarter? How strangely game-designer-y! Indeed. But as Winter wrapped up last Thursday, I started to feel like I should talk about how it went and what I learned. So here we are, with my … Continue reading

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Hidden Messages: Subversive Game Design

So, I

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Designing Games in my Sleep

No, seriously, I had a dream last night in which I designed a platformer

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The Art History of Games and other stuff eating my face

So I haven

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Some Thoughts on MMO Development

MMO design and development has been an interest of mine for some time, and I

Posted in Everything I Know I Learned From..., Game Design, MMOGs, theory | 1 Comment

On the Nature of Feedback

Some couple of weeks ago, I posted this to a forum for

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