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Category Archives: Game Design
Post-Mortem: Winter Quarter 2010
What? A post-mortem on an academic quarter? How strangely game-designer-y! Indeed. But as Winter wrapped up last Thursday, I started to feel like I should talk about how it went and what I learned. So here we are, with my … Continue reading
Posted in Game Design, ITGM, Post-Mortems
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Designing Games in my Sleep
No, seriously, I had a dream last night in which I designed a platformer
Posted in Game Design
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Some Thoughts on MMO Development
MMO design and development has been an interest of mine for some time, and I
Posted in Everything I Know I Learned From..., Game Design, MMOGs, theory
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On the Nature of Feedback
Some couple of weeks ago, I posted this to a forum for