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STO Weapon Deconstruction
So it’s been a while since I last posted– life’s been busy, and continues to be so. But that’s not what this post is for. Today, I’m popping up a little project I’ve been messing with in my spare time, … Continue reading
Press X to Read This Blog: On Quick Time Events
I will be honest at the outset. I pretty much despise Quick Time Events (QTEs) in games. Unlike many who share this dislike, I don
Posted in Game Design, theory
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Some Thoughts on MMO Development
MMO design and development has been an interest of mine for some time, and I
Posted in Everything I Know I Learned From..., Game Design, MMOGs, theory
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