Category Archives: Everything I Know I Learned From…

STO Weapon Deconstruction

So it’s been a while since I last posted– life’s been busy, and continues to be so. But that’s not what this post is for. Today, I’m popping up a little project I’ve been messing with in my spare time, … Continue reading

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2010 Retrospective

Well, somewhat of a retrospective. Partially because I like to think about what I

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When Harry Met GameDev: Faking It Is Good Enough

So it

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The Art History of Games and other stuff eating my face

So I haven

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It

We often hear, especially as students and aspiring game developers, about how small the industry is and how important it can be to present oneself well to it, as word does get around. And I would certainly not try to … Continue reading

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Some Thoughts on MMO Development

MMO design and development has been an interest of mine for some time, and I

Posted in Everything I Know I Learned From..., Game Design, MMOGs, theory | 1 Comment

On the Nature of Feedback

Some couple of weeks ago, I posted this to a forum for

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